Chat Surfaces
What are the different chat surfaces?
Section titled “What are the different chat surfaces?”Wonderthrough gives you focused, persistent chats at five levels of your project — book, project, world, scene, and entity — each with its own persona and memory.
Pick the surface that matches the level you’re working at:
- Book — Develop your story’s premise, characters, structure, and pacing. The agent acts as an editorial partner who helps you shape the narrative.
- Project — Discuss series-level direction, cross-book coherence, and long-term creative goals. Best for stepping back from a single book to see the bigger picture.
- World — Explore worldbuilding questions: lore, rules, history, geography, culture. The agent helps you discover and document your world through conversation.
- Scene — Focus on prose craft for a specific scene: dialogue, pacing, tension, and character voice.
- Entity — Chat about an individual character, location, or other world element. The agent tailors its questions to the entity type and what you’ve already filled in.
Each surface has its own persistent thread. Your conversation history is preserved across sessions.
Which chat should I use?
Section titled “Which chat should I use?”Use the chat surface that matches the level of the question you are asking.
- Scene is best when the question is about a specific moment on the page.
- Book is best when the question is about the shape of the manuscript as a whole.
- Project is best when the question crosses book boundaries or touches long-term direction.
- World is best when the question is about lore, systems, setting logic, or consistency.
- Entity is best when the question is really about one character, place, object, faction, or other specific thing.
If you are not sure, start narrower rather than broader. A scene question in Scene chat is usually more useful than asking the same question in Project chat.
How do I switch between threads?
Section titled “How do I switch between threads?”Click the chevron (▾) next to the thread name in the chat header. This opens the Thread Picker, which shows:
- Pinned threads — Your project, active book, and world are always listed at the top.
- Recent threads — Entities you’ve chatted about in the last 14 days, sorted by most recent activity.
Click any thread to switch to it.
What does the “auto” badge mean?
Section titled “What does the “auto” badge mean?”When you navigate to a page in the app — say, a character page or a scene — the chat automatically loads the matching thread. An amber auto badge in the header tells you this happened. If you manually switch to a different thread using the picker, the badge changes to a gray dot.
Auto-focus means you don’t have to hunt for the right thread. Just navigate to the thing you want to talk about, and the chat follows.
Can I have more than one thread per entity?
Section titled “Can I have more than one thread per entity?”No. Each entity (book, project, world, character, location, scene) has one continuous thread. This keeps things simple — you always pick up where you left off.
Does the AI know what surface I’m on?
Section titled “Does the AI know what surface I’m on?”Yes. Each surface has a different persona and focus:
- Book focuses on narrative structure, character arcs, and pacing.
- Project thinks about series direction and creative priorities.
- World explores lore and consistency.
- Scene zeroes in on prose craft and moment-level tension.
- Entity adapts to the entity type (character psychology, location atmosphere, etc.).
The agent’s tone, questions, and suggestions all shift based on which surface you’re using.
Do cards and suggestions change by surface?
Section titled “Do cards and suggestions change by surface?”Yes. When the agent proposes a card (a structured suggestion you can accept or dismiss), the card targets the right destination automatically. A card proposed in a Book thread writes to your book fields. A card proposed in a World thread writes to the entity. You don’t need to think about routing — it just works.
Is conversation history shared across surfaces?
Section titled “Is conversation history shared across surfaces?”No. Each thread is independent. However, the agent has access to author memory — key preferences and decisions you’ve expressed in any thread. If you tell the Book agent “I want a darker tone,” the World agent can see that preference too. This keeps threads focused while still letting important creative decisions travel.
When should I use chat instead of World Search?
Section titled “When should I use chat instead of World Search?”Use chat when you want interpretation, brainstorming, coaching, or a next-step suggestion. Use World Search when you want to find evidence in your project quickly.
World Search is better for questions like “Where did I describe this before?” or “Which scenes mention this character?” Chat is better for questions like “What should this character want in this scene?” or “What is the weak point in this subplot?”
Can I clear a thread and start over?
Section titled “Can I clear a thread and start over?”Yes. Each thread has a “Clear thread” option. This removes the conversation history but does not undo any changes you’ve accepted (cards, entity updates, etc.). Your entities and book fields are untouched.
How does the thread picker show unread messages?
Section titled “How does the thread picker show unread messages?”If a thread has new messages since you last viewed it (for example, the agent ran a debrief while you were on another page), a small amber dot appears next to the thread name in the picker.
Related help
Section titled “Related help”- For deeper, structured analysis instead of a back-and-forth, see Advanced Analysis.
- For finding evidence already written into your project, see World Search.
- For the writing space these conversations sit alongside, see Writing & the Editor.